Bloodlust & Harmony

Every building you place spawns soldiers that march on the enemy castle, wave after wave, all match long. Feed your bloodlust and every coin becomes swords at the front line. Keep your harmony and your economy compounds into an unstoppable late game. The last castle standing wins.
Alpha testing is open by request. We are actively looking for players who want to shape the game. Ask in the Discord and we will get you in.
From the battlefield















Build the engine
Every 10 Gold spent on unit buildings becomes +1 Income, paid out every 30 seconds. Spending IS investing. Wood comes from growth; Stardust is precious.
Send the waves
Every 60 seconds a wave spawns and marches. No unit micro: your build order is your strategy, and every building keeps contributing on its turn.
Win the matchup
Attack and armor types, elements, immunities, stuns, auras, and stealth. Every enemy composition is a puzzle you answer at the build menu.
Pick your army
Exemplaris
Masters of divine light and the last wall between the living and the dead. Righteous, wrathful, and certain the world will be kind once it is finally the same. Their every mercy arrives at the point of a sword.
Arcanists
Brilliant, lawless, half-mad masters of every magic, who forge armies of woven flesh and thinking stone from their mountain spires. The most dangerous friends in the world, loyal only until the next interesting question.
Grovewardens
The elves who keep the world's last sacred grove and hunt anything that would defile it. Phantoms of the treeline, feared by every people, who take the land back tree by tree and hunter by hunter. To them, mercy is a kind of pollution.
Graveborn
A candlelit civilization with a corpse for a heart, ruled by whichever necromancer commands the ancient skull that quickens the dead. Their cities are safe, rich, and full of living and risen alike, and their loyalties turn the moment the throne does.
Warclans
Orcs who love the world enough to drown it in blood. Worshippers of the old nature-gods and prophets of a red salvation, that every clever, world-devouring people must be scoured from the earth. Their bloodlust can run so total it frightens even their allies.
Ironoath
Forge-priests of the world's inner fire, who treat the world as sacred, infinite material and dig without end. Grudge-keepers whose mines kill the green above, and the one enemy the phantom elves have never learned to frighten.
Nightspun
Elves banished into endless night, sun-cursed and remade in symbiosis with the intelligent things that crept into them in the dark. Scattered, otherworldly pariahs who dwell at the shadowed edges of the world. Not evil, whatever the light preaches, and not quite anything the world has seen before.
Voidwrought
The makers and parasites that climb from the bottomless Pit. Rare, incomprehensible, and impossible to read, they defile nature and midwife new life in the same breath. No one knows what they want, and that is the worst of it.
Every unit in the game
Browse all units →Help us build this game
Bloodlust & Harmony is in alpha and the people playing it right now are steering balance, factions, and features. Join the Discord, request access, and your feedback goes straight into the next build.