Bloodlust & Harmony

Grovewardens

The elves who keep the world's last sacred grove and hunt anything that would defile it. Phantoms of the treeline, feared by every people, who take the land back tree by tree and hunter by hunter. To them, mercy is a kind of pollution.

Read the lore of Grovewardens →

Sythriel
First of the Silent Hunt

Eldest and coldest of the wardens, who has defended the grove longer than most kingdoms have existed and buried every friend she began beside. Sythriel feels the whole forest dying by inches and answers it the only way she knows, quietly, at the treeline, with an arrow. The Ironoath are the one grief she cannot avenge, and it has worn her past pity.

Castle

Buildings

Special buildings

Units 20 in the roster

Summons

Called into battle by abilities, not built.

Researches

All Damage (10 tiers)

Sharpens every Crown soldier's edge. All units gain +1 attack damage. Current bonus: +0. Next tier: 100 gold (1/10).

All Armor (10 tiers)

Better plate, better gambeson, better bracers. All units gain +1 armor. Current bonus: +0. Next tier: 100 gold (1/10).

All Max Health (10 tiers)

Better rations, better physicians, better luck. All units gain +5 max HP. Current bonus: +0. Next tier: 100 gold (1/10).

All Attack Speed (20 tiers)

Drilled hands move faster. All units gain +0.01 attack speed. Current bonus: +0. Next tier: 100 gold (1/20).

Max Food (3 tiers)

Raises your building cap by +1 each tier. Buy it when your food bar is full and you still want spawners or towers. Next: 500 gold.

Treeline Doctrine (2 tiers)

They do not see the treeline. They see the arrow. Every archer gains +100 attack range. Next tier: 400 gold.

Elusive Step (3 tiers)

Where the blade lands, nothing was. Every Elusive unit gains +0.05 dodge chance (5% per tier). Next tier: 300 gold.

Hunter's Silence (1 tier)

A settlement, one spring, simply gone. Rogues and Assassins gain +60 move speed and +35% of their base attack damage. Costs 450 gold.

Heartwood Bark (2 tiers)

Cut it and it cuts back. That is what bark is for. Sentinels and Wardens gain +1 armor and reflect 3 more damage to every melee attacker. Next tier: 350 gold.

Green Chorus (3 tiers)

The Mother answers more often when asked more often. Druids, Wildspeakers and Lifebinders gain +25% of their base max mana and +0.5 mana regeneration. Next tier: 300 gold.

Bounding Stride (1 tier)

Antlers first. The rest of the forest follows. The Stag and the Lance Rider gain +3 armor. Costs 400 gold.

Silent March (2 tiers)

No horns. No drums. Then arrows. Every unit gains +20 move speed, and the whole army marches +20 faster on the way in. Next tier: 500 gold.

Long Shadow (2 tiers)

One arrow. The rest was patience. Rangers and Snipers gain +20% of their base attack damage. Next tier: 450 gold.

Wet Bark (1 tier)

The old trees have been burned before. They learned. Forest Spirits and Forest Guardians no longer take extra damage from fire. Costs 500 gold.

Shop

Buy Gold

Trade 200 wood for 100 gold. 180s cooldown - turn surplus lumber back into spending money.

Buy Wood

Trade 100 gold for 100 wood. 60s cooldown between buys - top up lumber the moment a build needs it.

Buy Wood

Trade 1,000 gold for 1,000 wood. 60s cooldown between buys - top up lumber the moment a build needs it.

Buy Stardust

Trade gold for a single stardust.

Scroll of Mending

Every unit on your team heals a share of its health over a few seconds.

Saboteur's Fuse

The enemy's next wave spawns late.

Tax Collector

The enemy's next income tick pays half, and the difference comes to your team.

Rescue Strike Charge

Buy one more Rescue Strike.

Castle Repair Kit

Mend your team's castle.

Forced March Drum

Your whole army moves faster for a while, marching and fighting.

Skip the Rotation

Requires a teammate. Your buildings send the team's next wave instead of the scheduled teammate's.

Double Down

Requires a teammate. This one wave, every teammate's buildings spawn together.

Trade Winds

Requires a teammate. Send gold to a teammate, a tenth lost on the way.

Lend Strike

Requires a human teammate. Hand your unspent Rescue Strike to them.