Cryomancer
Caster
Fielded by Graveborn · Trained at Cryomancer
In Poker, one dealt card is 1 to 7 of this unit.
Battle-caster of frost. Attacks Chill on every bolt, Frost Armor hardens an ally, and Ice Storm grinds whole formations to a crawl. Resists Ice; burns under Fire.
Winter, with a payroll.
Stats
- HP
- 350
- Mana
- 150
- Mana Regen
- 1.399999976158142
- Damage
- 17
- Attack Speed
- 1.40
- Range
- 1000
- Armor
- 1
- Move Speed
- 380
- Bounty
- 10
- DPS
- 23.8
Abilities
Channeled for 5 seconds on the densest enemy cluster. Every 0.5s deals AOE magic damage in a 400-radius and refreshes Chilled (slow + reduced attack speed) on each unit hit. Ice Mage is immobile and vulnerable while channeling. Costs 80 mana, 14s cooldown.
Each cast applies Chilled for 4s (half attack and move speed). Costs 0 mana — proc fires every attack. Locks down anything trying to close the distance.
Ally buff - grants +2 Armor for 60 seconds and Chills anyone who strikes the target (slow + reduced attack speed). Ice Mage auto-casts on a nearby ally, or on itself if none are near. Refreshable but doesn't stack. Costs 50 mana, 45s cooldown.
Takes 50% less Ice damage - both ice attacks and the ice portion of elemental bonus damage. Cannot be Chilled. Full immunity outranks resistance, and armor still applies on top.
Takes 50% more Fire damage - both fire attacks and the fire portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.