Shadowmancer
Caster
Fielded by Graveborn · Trained at Shadowmancer
In Poker, one dealt card is 1 to 7 of this unit.
Battle-caster of shadow - armor-bypassing bolts, kills that raise skeletons, Weakness to strip enemy armor, and Drain Life to refill itself. Resists Shadow; frays under Arcane.
It lends nothing. It collects everything.
Stats
- HP
- 350
- Mana
- 100
- Mana Regen
- 1
- Damage
- 25
- Attack Speed
- 0.80
- Range
- 850
- Armor
- 1
- Move Speed
- 380
- Bounty
- 10
- DPS
- 20
Abilities
Channeled single-target drain for 3 seconds. Each tick deals 30 damage and heals Shadow Mage for the same amount. Breaks if the target dies, leaves range, or Shadow Mage drops below 30% HP. Costs 30 mana, 8s cooldown.
Each cast adds +4 bonus <debuff>shadow damage</> that bypasses armor; killing blows raise the corpse as a skeletal mage under your command. Costs 0 mana - proc fires every attack. Builds a second army out of enemy losses; shadow resistance blunts the bonus.
Curses a nearby enemy with Weakness for 30 seconds, reducing their Armor by 2. Stacks the matrix in your favor against heavy targets. Costs 40 mana, 6s cooldown. Dispelable.
Takes 50% less Shadow damage - both shadow attacks and the shadow portion of elemental bonus damage. Full immunity outranks resistance, and armor still applies on top.
Takes 50% more Arcane damage - both arcane attacks and the arcane portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.