Bloodlust & Harmony

Shadowmancer

Caster

Fielded by Graveborn · Trained at Shadowmancer

In Poker, one dealt card is 1 to 7 of this unit.

Battle-caster of shadow - armor-bypassing bolts, kills that raise skeletons, Weakness to strip enemy armor, and Drain Life to refill itself. Resists Shadow; frays under Arcane.

It lends nothing. It collects everything.

Stats

Attack typeMagicArmor typeLight
Damage elementShadow
HP
350
Mana
100
Mana Regen
1
Damage
25
Attack Speed
0.80
Range
850
Armor
1
Move Speed
380
Bounty
10
DPS
20
Shadowmancer

Abilities

Drain Life

Channeled single-target drain for 3 seconds. Each tick deals 30 damage and heals Shadow Mage for the same amount. Breaks if the target dies, leaves range, or Shadow Mage drops below 30% HP. Costs 30 mana, 8s cooldown.

Shadow Bolt

Each cast adds +4 bonus <debuff>shadow damage</> that bypasses armor; killing blows raise the corpse as a skeletal mage under your command. Costs 0 mana - proc fires every attack. Builds a second army out of enemy losses; shadow resistance blunts the bonus.

Weakness

Curses a nearby enemy with Weakness for 30 seconds, reducing their Armor by 2. Stacks the matrix in your favor against heavy targets. Costs 40 mana, 6s cooldown. Dispelable.

Shadow Resistance

Takes 50% less Shadow damage - both shadow attacks and the shadow portion of elemental bonus damage. Full immunity outranks resistance, and armor still applies on top.

Arcane Weakness

Takes 50% more Arcane damage - both arcane attacks and the arcane portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.