Bloodlust & Harmony

Ice Archer

Ranged

Fielded by Graveborn · Trained at Ice Archer

In Poker, one dealt card is 1 to 7 of this unit.

Elemental marksman whose arrows Chill - slowing the target's attacks and steps with every hit. Resists Ice; burns under Fire. Aim it at whatever must not arrive.

Cold is patient. So are the dead.

Stats

Attack typePiercingArmor typeLight
HP
250
Mana
200
Mana Regen
1
Damage
20
Attack Speed
1.00
Range
1100
Armor
2
Move Speed
380
Bounty
10
DPS
20
Ice Archer

Abilities

Ice Arrows

Each shot applies Chilled for 4s (half attack and move speed). Costs 10 mana per proc. Out of mana = arrow still lands, chill does not. Slows a charge dead.

Lesser Ice Resistance

Takes 25% less Ice damage - both ice attacks and the ice portion of elemental bonus damage. Cannot be Chilled. Full immunity outranks resistance, and armor still applies on top.

Fire Weakness

Takes 50% more Fire damage - both fire attacks and the fire portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.