Ice Archer
Ranged
Fielded by Graveborn · Trained at Ice Archer
In Poker, one dealt card is 1 to 7 of this unit.
Elemental marksman whose arrows Chill - slowing the target's attacks and steps with every hit. Resists Ice; burns under Fire. Aim it at whatever must not arrive.
Cold is patient. So are the dead.
Stats
- HP
- 250
- Mana
- 200
- Mana Regen
- 1
- Damage
- 20
- Attack Speed
- 1.00
- Range
- 1100
- Armor
- 2
- Move Speed
- 380
- Bounty
- 10
- DPS
- 20
Abilities
Each shot applies Chilled for 4s (half attack and move speed). Costs 10 mana per proc. Out of mana = arrow still lands, chill does not. Slows a charge dead.
Takes 25% less Ice damage - both ice attacks and the ice portion of elemental bonus damage. Cannot be Chilled. Full immunity outranks resistance, and armor still applies on top.
Takes 50% more Fire damage - both fire attacks and the fire portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.