Bloodlust & Harmony

High Priest

Caster

Fielded by Exemplaris · Trained at High Priest

In Poker, one dealt card is 2 to 8 of this unit.

Master support caster - Improved Heal, Dispel, and Mending Light, a blessing that heals its bearer the instant damage lands, then leaps to the next wounded ally. Takes extra Shadow damage - keep it deep in the formation.

One prayer, passed hand to hand until the line stops bleeding.

Stats

Attack typeMagicArmor typeLight
HP
300
Mana
200
Mana Regen
1.5
Damage
16
Attack Speed
1.20
Range
800
Armor
2
Move Speed
380
Bounty
10
DPS
19.2
High Priest

Abilities

Heal

Restores 25 HP to a nearby ally over 1.5s. Best on tanks who soak constant damage. Costs 10 mana. Cooldown {Cooldown}s.

Dispel

Cleanses all dispelable debuffs from a nearby ally in one cast. Costs 30 mana. Cooldown 8s. Cast priority over Heal - a chilled ally is more valuable to free than a wounded one is to top off.

Mending Light

Blesses a wounded ally with healing light. The next time that ally takes damage it is healed for 90 HP first (enough to survive a lethal blow), then the light leaps to the next most-hurt ally. Heals up to 7 allies. Costs 40 mana. Cooldown {Cooldown}s.

Shadow Weakness

Takes 50% more Shadow damage - both shadow attacks and the shadow portion of elemental bonus damage. Does not make status effects easier to land, and armor still applies on top.