Footman
Spawner · Trains 1× Footman / wave
Trains Footman - 600 HP, 8 damage at melee. The Crown's cheapest body to throw at a problem. Reliable front line if you have the second rank to back them up.
Levied, trained, and forgotten. In that order.
Cost & economy
- Gold
- 130
- Food
- 1
- Income
- +13
- Wood on build
- +45
Stats
- HP
- 500
- HP Regen
- 0.10000000149011612
- Mana
- 75
- Mana Regen
- 1
- Damage
- 5
- Attack Speed
- 1
- Range
- 700
- Armor
- 1
- Bounty
- 2
- Armor type
- Fortified
Trains
Footman
per wave
Upgrades into
Swordsman
Trains Swordsman instead of Footmen - 17 damage and 700 HP per unit at the same footprint. The standard step up when Footmen stop holding.
Footman X2
Doubles output to 2x Footman per wave at this spawner. Trades unit quality for quantity. Picks itself if the enemy is going wide and you need bodies more than skill.