Bloodlust & Harmony

Warden

Infantry

A Sentinel hardened against magic - keeps Elusive (5% evade) and adds Spell Immunity, taking zero damage from spells. Park it in front of enemy casters and watch their Fireballs fizzle.

Stats

Attack typeNormalArmor typeHeavy
HP
800
HP Regen
0.5
Damage
20
Attack Speed
1.30
Range
160
Armor
5
Move Speed
380
Bounty
10
DPS
26
Warden

Abilities

Elusive

Passive - a 5% chance to fully evade any incoming basic attack, taking no damage. Cheap, always-on survivability.

Spell Immunity

Passive - immune to spell damage: Fireball, Chain Lightning and other caster spells deal nothing. It also can't be the target of status effects like poison, slow or polymorph. Auras still affect it; physical and magic attacks still land normally.