Swordsman
Infantry
Trains Swordsman - heavier melee than Footmen, 17 damage and 700 HP. They hold ground Footmen would lose. Cost more, die slower.
He was a Footman once. He paid the difference in years.
Stats
- HP
- 700
- Damage
- 17
- Attack Speed
- 0.80
- Range
- 200
- Armor
- 4
- Move Speed
- 380
- Bounty
- 10
- DPS
- 13.6
Abilities
Cleave
Each melee swing hits up to 2 additional targets behind the main one. Multiplies value against tight packs; pointless vs single targets. No mana cost.