Bloodlust & Harmony

Sniper

Ranged

Trains Sniper - extreme-range marksmen at 2,200 range for 40 per shot. Cannot target buildings - focused entirely on enemy units. Fragile, slow to fire, lethal at distance.

One arrow, six breaths held. Then the arrow.

Stats

Attack typePiercingArmor typeLight
HP
300
Damage
40
Attack Speed
0.80
Range
2200
Armor
1
Move Speed
370
Bounty
10
DPS
32
Sniper

Abilities

Elusive

Passive - a 5% chance to fully evade any incoming basic attack, taking no damage. Cheap, always-on survivability.

Headshot

Passive - 20% chance per attack to land a headshot for double damage. Bonus damage is applied after armor reduction, so crits punch through Heavy targets that would otherwise blunt the shot.

Auras

Spotter Aura

Aura - nearby archer allies gain +200 attack range. Casters and siege units don't benefit - this is purely an archer-supporting buff that lets your bow line outrange the enemy front.