Bloodlust & Harmony

Rogue

Special

Trains Rogue - fast, light strikers that move stealthed across the field, ambush isolated targets, then break off and re-hide. Routes around infantry and targets them last. Anti-caster and anti-archer harassment, not a front line.

You never saw the first one. You will not see the fourth.

Stats

Attack typePiercingArmor typeUnarmored
HP
50
Damage
80
Attack Speed
0.20
Range
130
Armor
0
Move Speed
425
Bounty
10
DPS
16
Rogue

Abilities

Elusive

Passive - a 5% chance to fully evade any incoming basic attack, taking no damage. Cheap, always-on survivability.

Smokescreen

Triggered passive - when struck, drops a smokescreen that absorbs all incoming attacks for 3 seconds and re-hides the Rogue. In-flight projectiles puff harmlessly into the smoke; melee attackers lose their lock and walk away. 15-second cooldown. No mana cost - panic survival reflex.

Traits

Stealth

Invisible to the enemy while out of combat. Sneaks past frontlines, ambushes priority targets, then breaks off and re-stealths. Avoids infantry; targets ranged and casters first.