Paladin
Cavalry
Trains Paladin - Knights who pray. 900 HP, 28 damage, and a measure of consecration that won't show on the sheet. The line you stand behind when the Crown forgets you.
Faith is a poor armor. Faith and steel together suffice.
Stats
- HP
- 900
- Mana
- 125
- Mana Regen
- 1
- Damage
- 28
- Attack Speed
- 1.10
- Range
- 200
- Armor
- 7
- Move Speed
- 480
- Bounty
- 10
- DPS
- 30.8
Abilities
Holy Light
Emergency heal - fires automatically when the Paladin OR an ally (or self) drops below 20% health. Restores 250 HP in a single burst. The Paladin will not cast this on lightly injured allies - it's a save-from-death cooldown, not a top-up. Costs 100 mana, 30s cooldown.
Auras
Defensive Aura
Aura - all nearby allies gain +1 Armor while inside the radius. Stacks with multiple Paladins. Passive - no mana cost, always active.