Bloodlust & Harmony

War Ogre

Infantry

Every swing has a 50% chance to strike for double damage, and each hit cleaves up to 3 additional enemies near the target. At its worst it is merely an Ogre. At its best it is a landslide.

It counts its victories in broken shields. It cannot count very high.

Stats

Attack typeChaosArmor typeMedium
HP
900
HP Regen
0.10000000149011612
Damage
35
Attack Speed
0.70
Range
300
Armor
3
Move Speed
380
Bounty
10
DPS
24.5
War Ogre

Abilities

Cleave

Each melee swing hits up to 3 additional targets near the main one. Multiplies value against tight packs; pointless vs single targets. No mana cost.

Headshot

Passive - 50% chance per swing to land a crushing blow for double damage. Bonus damage is applied after armor reduction, so it punches through Heavy targets that would otherwise blunt the hit.

Traits

Ogre Skin

Passive - every hit this unit takes is reduced by 4 after ALL other damage calculation (armor, matrix, crits), always leaving at least 1. DoT ticks, explosions, and reflects are reduced too. Swarms of weak attackers barely scratch it.