Ogre Mage
Caster
Whips allies into a Bloodlust frenzy and calls down Flamestrike - a 3-second pillar of fire on the densest enemy cluster (75 mana, 20s cooldown). Fire-immune creatures ignore the flames.
He learned exactly two spells. He needs no third.
Stats
- HP
- 700
- HP Regen
- 0.10000000149011612
- Mana
- 150
- Mana Regen
- 1
- Damage
- 24
- Attack Speed
- 0.80
- Range
- 1200
- Armor
- 3
- Move Speed
- 380
- Bounty
- 10
- DPS
- 19.2
Abilities
Channeled for 3 seconds. Every 0.5s, deals Fire damage in a 350 radius at the densest enemy cluster. Fire-immune creatures take nothing. Ogre Mage is immobile and vulnerable while channeling. Costs 75 mana, 20s cooldown.
The Shaman enrages a nearby ally for 45s: +40% attack speed and +20% movement speed, with a visible swell in size and glowing hands. Only cast once the army is in combat. Costs 50 mana, 7s cooldown.
Traits
Passive - every hit this unit takes is reduced by 4 after ALL other damage calculation (armor, matrix, crits), always leaving at least 1. DoT ticks, explosions, and reflects are reduced too. Swarms of weak attackers barely scratch it.