Ice Mage
Caster
Trains Ice Mage — every basic attack lands an Ice Bolt (Chilled for 4s, free, every shot). Channels Ice Storm on cooldown — sustained AOE damage in a 400-radius that refreshes Chilled on every tick. Locks down enemy charges and makes lines harder to break.
The cold remembers what the fire forgets.
Stats
- HP
- 350
- Mana
- 150
- Mana Regen
- 1.399999976158142
- Damage
- 17
- Attack Speed
- 1.40
- Range
- 1000
- Armor
- 1
- Move Speed
- 380
- Bounty
- 10
- DPS
- 23.8
Abilities
Channeled for 5 seconds on the densest enemy cluster. Every 0.5s deals AOE magic damage in a 400-radius and refreshes Chilled (slow + reduced attack speed) on each unit hit. Ice Mage is immobile and vulnerable while channeling. Costs 80 mana, 14s cooldown.
Each cast applies Chilled for 4s (half attack and move speed). Costs 0 mana — proc fires every attack. Locks down anything trying to close the distance.
Ally buff - grants +2 Armor for 60 seconds and Chills anyone who strikes the target (slow + reduced attack speed). Ice Mage auto-casts on a nearby ally, or on itself if none are near. Refreshable but doesn't stack. Costs 50 mana, 45s cooldown.