Bone Fletchery
Spawner · Trains 1× Archer / wave
Trains Archer - 15 damage at 800 range. The cheap arrow. Upgrade them into one of four elemental variants when you know what the enemy fears.
He does not aim. He remembers.
Cost & economy
- Gold
- 150
- Food
- 1
- Income
- +15
- Wood on build
- +50
Stats
- HP
- 200
- Armor
- 3
- Armor type
- Fortified
Trains
Upgrades into
Trains Poison Archer - each shot applies Poisoned for 6s (2% max HP/sec). Damage outlives the archer. The pick against high-HP targets.
Trains Fire Archer - every shot lands +4 armor-bypass damage at low mana cost. The pick against heavily-armored front lines.
Trains Ice Archer - each shot Chills the target for 4s, halving their attack and move speed. The pick when the enemy is fast and you need them slow.
Trains Shadow Archer - +4 armor-bypass per shot, and killing blows resurrect the victim as your skeleton. Snowballs faster the more it kills.