Fletchery
Spawner · Trains 1× Archer / wave
Trains Archer - 16 damage at 1,000 range. Fragile alone; lethal behind a wall of Footmen. The math always favors the side with more arrows in the air.
Drawn, loosed, drawn again. There is no other day.
Cost & economy
- Gold
- 150
- Food
- 1
- Income
- +15
- Wood on build
- +50
Stats
- HP
- 200
- Armor
- 3
- Armor type
- Fortified
Trains
Archer
per wave
Upgrades into
Archer X2
Doubles output to 2x Archer per wave at this spawner. Trades unit quality for quantity - twice the volley volume to bury a wide enemy push under arrows.
Crossbowman
Trains Crossbowman - heavier bolts (22 damage) that drive through Heavy armor. Slower fire rate (22 DPS), but lethal vs the right target. Pick when the enemy stacks armor.